Scifi's Lost Room starts on Monday, and would seem to be a fine Apokalyptica event, for those looking for that kind of thing, since apparently one guy has to keep the universe from unraveling (or some such fun):
tagged: scifi, apokalyptica
Scifi's Lost Room starts on Monday, and would seem to be a fine Apokalyptica event, for those looking for that kind of thing, since apparently one guy has to keep the universe from unraveling (or some such fun):
Shaun of the Dead is on Comedy Central right now. If you haven't seen it - stop reading and go watch. Not just because it embodies a kind of joyous defeat of an apocalyptic situation ... but because it's just darn funny.
( and good timing to catch this )
tagged: movies, apokalyptica
For at least, the time being. Blame Brinstar for goading me into it.
If you support it as a real holiday, let the editors know. It took them about 1 minute to vote for deletion.
Update Too late. Wait, that actually kinda sucks. It wasn't even up long enough for anyone to defend it. Not that I expected it to survive, but at least I would have liked to have put up the fight.
Well, I have an archive. I'll post it later for a hoot.
The Short Happy Life Of Apokalyptica's Wikipedia Status via AIM:
[2006-12-08 14:33:11] (me> 19:59, 8 December 2006 Jimfbleak (Talk | contribs) deleted "Apokalyptica" (nonsense)
[2006-12-08 14:33:22] (anonymous-friend> LOL
[2006-12-08 14:33:35] (anonymous-friend> So how long did the holiday of Apokalyptica last?
[2006-12-08 14:33:54] (me> less than an hour
[2006-12-08 14:34:01] (me> which actually
[2006-12-08 14:34:02] (anonymous-friend> lol
[2006-12-08 14:34:03] (anonymous-friend> impressive
[2006-12-08 14:34:04] (me> kinda sucks
[2006-12-08 14:34:13] (anonymous-friend> how so?
[2006-12-08 14:34:13] (me> because I had no time to defend myself
[2006-12-08 14:34:19] (me> now granted
[2006-12-08 14:34:23] (me> I had not ... you know
[2006-12-08 14:34:24] (me> evidence
[2006-12-08 14:34:27] (me> to defend myself
[2006-12-08 14:34:29] (anonymous-friend> lol
[2006-12-08 14:34:32] (me> but that's beside the point!
*end scene*
tagged: apokalyptica
For those new to my pagan holiday:
This fascinating post about Cymphony's analysis on consumer favoritism brings up this illuminating detail:
A trip by the local Best Buy today finally brought me closer to witnessing the next generation of consoles - officially placing me at least weeks behind the curve of many gamers. And since there were none in stock, I think I'm still safe calling it next generation. The 360 is generation and the PlayStation 2 is last generation. Make sense? Good.
The Wii display was sans controller - a decision I'm assuming seems wise in light of broken HDTV's and various injuries. I'm not even sure it was hooked up, the display was constantly running a promotional video which described the Wii, its features and how it will change your life. Not bad, somewhat informative if not all that compelling.
The PlayStation 3 display was fully functional ... except I don't think they had a game in the slot. Instead, you could browse the Media Center for gameplay demos and screenshots. As some dirt truck game was playing, a guy walked by with his wife. He kinda got that glazed look and said, "Honey, you got to see these graphics."
"No," she replied and kept on going. Poor guy.
Also, the employees had clearly toyed around with it since there were pictures of someone's cat (unless that's included in some bundle?). I tried to load the web browser but it was disabled, so I just watched a video of Lair instead.
While I was toying with the PS3, someone asked about the controller. I put on my geek hat and explained the difference from the DualShock. Then he asked if I already had mine and I assured him I wouldn't until I could at least only pay the actual price tag for one.
Neither console was in stock, of course.
tagged: game, gaming
I guess when hoardes of gamers come crashing down on your server door, you rethink a few things. The Amazon Customers Vote deal has been altered so that instead of people rushing to get the deal before it's done ... Amazon will select randomly from people who voted for the product in the first place. Seems more equitable and probably easier on their bandwidth. One thing about web sites - you want plenty of visitors ... just not all at the same second.
tagged: amazon, gaming
An additional thought to this notion of Apple expanding it's gaming horizon. If I had to slap down a guess, I'd say Apple had a better than expected reaction to iPod game sales (no numbers to support that theory) and if anything, they're simply putting a brain trust together to a) make sure that the iPod has the right hardware to do more of this in the future and b) to develop some of the game in-house and keep the profits closer that way.
I want to be wrong, but I think Apple is a one horse show when it comes to games right now.
tagged: apple, gaming
It seems like every week we hear about another update to a console OS - like the latest 360 update which has bricked some units. We've got users trying to mod their 360 to be quieter. And some people maybe cracking open that shiny PlayStation 3 to have a bigger hard drive.
And I'm beginning to think - wait ... didn't I start to walk away from PC's because of this kind of thing? One of the things I rather like about console gaming is that ... it just works. What I bought is what I get and that's that. Soon enough, though, people will be hooking keyboards and mice to their PlayStation 3's and browsing the web. Heck, in time the PS3's browser might be running docs.google.com and people will be ... doing work on their consoles.
In fact, the PlayStation 3 is, in a lot of ways, what Sony declared it was. It's a new breed of console. It's not even really a console. You can run Linux on it. You can hook Bluetooth peripherals to it. You can upgrade the hard drive. It's a personal computer - plain and simple.
Even the Wii, which almost seems like a throwback in these terms, will be offering up Opera Wii pretty soon. Bill Gates once commented that we will be in an Internet age when we got to the Internet for information we would have normally sought out on the phone or in a book.
Yeah. That happened a while ago.
Now - what happens when we go to our console for something we normally would have sought out on our personal computer?
tagged: game, gaming
It seems that the creepy Santa from this week's Studio 60 may have some basis in fact.
tagged: television
Via Jen Chan's photostream, wherein it's referred to as the "Pimp Case". I guess it's how Nintendo sends some review loaners out. Personally, I'd be dressed in a big trench with large shades and sitting on a park bench with that bad boy.
tagged: wii, gaming
My post yesterday on the overall decline of mods is not the first time I've gotten the response that I'm ignoring RTS mods in general. And it's true. The genre isn't terribly on my radar. The last RTS style game I tried to get into modding with was Freedom Force V TTR and honestly I didn't walk away with a great experience about it.
No way around it - Epic has spoiled me. I expected well organized scripts, modular designs, and the ability to get stuff done without getting too far into Visual Studio or the like.
So - what engines out there are best suited for RTS modding? Are there ones that have extensive scripting libraries or at least a bundled compiler so that you don't have to dig through someone else's VC++ library?
tagged: game, gaming
As a follow up to the post below, here are some Mac gaming trends to follow which feels more or less complete. Probably the biggest debate in Mac gaming right now is whether Intel chips will bring a new golden age to Mac gaming - between easier ports and cross-platform efforts like Cider. Personally, I think the former will have many of the same problems it did before - it's not like porting games was ever a purely technical issue - and the latter will pan out like so many similar efforts before ( sounds like a fizzle ). Macworld touches on iPod gaming and new developers as well.
tagged: apple, gaming
Apple Insider reports that Cupertino is hiring video game professionals on both the hardware and software fronts, once again fueling the notion that a game console may be imminent.
With the 360 getting into digital download media and Sony not that far behind, Apple certainly must be thinking about what inroads that might make until they can get the iTV (or whatever it may be called) into the hands of consumers. Course, Sony's probably also wondering what inroads the 360 might make until they can get the PS3 into the hands of consumers.
Honestly, though, I'm wondering if Apple isn't too late already. They already cut video cards from some of the Intel line. They spent a lot of energy getting games running on iPods with iTunes and zero attention to the Mac line. I'm pretty much on the record that Apple would need to duplicate a Nintendo approach and find a way to navigate around Microsoft and Sony - because the market doesn't need another "power" gaming console right now.
The only way I could see it working is:
A) Develop a controller which falls in line with the Apple Remote. Make it one part media/internet/computer browser friendly and one part casual gamepad. Wireless via bluetooth, no IR blasting.
Or - develop some kind of PDA which would also serve as a gaming peripheral. Definately the high road and more risky.
B) Develop a gaming library with an emphasis on low graphics, casual play and high interactivity. Should work as broadly across the Mac line as possible.
C) Add a gaming portal to iTunes which feeds back into A) and B) and make it an open framework so anyone can submit content. Ride that "podcast" and "videocast" stuff as much as possible, just don't call it "gamecasting".
Oh. And add "OnKeyUp" to the iTunes event structure. It won't have anything to do with anything here, but while I'm making senseless demands, I might as well add one just for myself.
tagged: apple, gaming
That didn't take long (via kottke). So maybe Apple doesn't have to make a decent gaming peripheral for the Mac. Maybe we can just borrow one from the living room. Seriously, if someone can do this - why the wireless PS3 or 360 controllers? Is the 360 too custom? I'm guessing the PS3 controller is more run of the mill bluetooth, since Sony is pushing being able to use normal accessories.
tagged: wii, gaming
Do I have a knack for phrasing headlines in overly alarming tones or what?
Seriously, though, Wired's Table Of Malcontents takes Adama and crew to task and in doing so makes a hyperspace jump into throngs of scifi fans who worship the show ... me being one of them. Galactica is more serious science fiction than mainstream America probably rightfully deserves.
But even once great shows have the capacity to falter and fail (*cough* Lost *cough* Buffy *cough*) from their original stature and greatness. So do they have any valid points?
I'd say yes and no. I agree that the Cylon Ship scenes have had some moments which have threatened camp. Baltar's treatment is borderline bizarre near-sexploitation 70's genre Buck Rodgers kind of stuff. Do they want to kill him or kiss him? I'll also concur that when you see show helmsmen taking on additional work - sometimes the original labor suffers.
Overall, though, I'm not seeing it. In fact, I almost posted after the last episode which used a boxing metaphor to dredge up recent conflicts which have been brewing between crew members as simply brilliant writing - certainly not the stuff of fanfic (no offense fanfic writers - I come in peace) as the piece alleges. Tigh in particularly is a highlight of this season. In fact, I've preferred some of this season's plot than "Apollo's Arrow" mythology on Caprica from last season.
However, I tip my hat to the Malcontents. It's not easy to be unhappy with a favorite show that is still a favorite with most everyone you know. We've seen that quality is not always an endearing quality in American television, so I welcome someone trying to kick the tires once in a while.
tagged: scifi, battlestar
As readers from way back know, I was pretty active in the Unreal mod scene at one point. Before I blogged, in fact, I had dev diaries of what I was working on (which, sadly, may not have survived my recent hosting transfer) and wrote for a few mod sites. I even ran unrealtournament.org for a while as well as unrealmods.org. I participated in the last Make Something Unreal contest and ranked in a few of the phases. Ended up buying a shiny new sound card out of the deal.
Update: Wayback machine has the old Bounty War diary.
Since MSUC, though, my friends who are still active in the mod community tell me that interest in making and playing mods has nearly disappeared for Unreal Tournament 2004. Some of the projects moved over to Half-Life 2 - but even HL2 seems to be more than ever just a playing ground for Valve to pick and choose projects to add to Steam (gee, big surprise there). While a few interesting Doom III mods hit a while back, it's been a while since I've heard tale of a new one making a splash.
That's not to say that there aren't still mod teams and I'm sure some of them are doing great work. It seems, though, that the professionalization of mod work is almost complete.
Consider:
-The old concept of a "mod" meaning that someone would go in and tinker with the core gameplay in fundamental ways is almost obsolete.
- No mod since Counter-Strike has been able to succeed commercially nearly as well - even though this has largely become the goal of many mod teams. Not even remotely, and that includes Valve favorites like Day of Defeat and Natural Selection.
- Many mod teams these days are simply nascent gaming studios. They don't have the capital to officially license a game, so they work within the EULA to create a total conversion and then try and pitch it to publishers to push the licensing fee. Largely, this is unsuccessful. And some exceptions like Red Orchestra won a license from Epic's contest.
- MMO's are becoming an increasingly dominant genre on PC's ... and they don't support modding. As FPS gamers move to consoles (which ... don't support modding), the demand for mods will decrease. With these trends, RTS games are the next big mod "market" in waiting.
Don't get me wrong, I think there will be hobbyist and garage developers on PC's for as long as we have PC's. That's not the same crowd, though, that cobbled Future Vs Fantasy or the Action series - not to mention smaller mods like stat tweaks, new powerups, weapon mods, or whatever. Possibly if XNA takes off ... we might see a new mod scene emerge for the 360 scene. For now, though, it seems mods are nearly done evolving into something completely different with little hope of return.
tagged: game, gaming
Say that again?
Talk a ghost from Christmas past, Rockstar has decided to publically apologize for the "Haitian content" of Grand Theft Auto: Vice City: