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Wednesday, March 15, 2006

Playsh - Coding Text Adventure Style

Called playsh, the new tool is a collaborative programming environment based on the multi-user domains, or MUDs, so popular online in the early 1990s.

Trying to do things in playsh is most similar to games like Zork from the 1970s. To go north, you type north. To examine an object, you type look. There are no graphics, just descriptions.

But instead of ducking grues and collecting zorkmids, you're interacting with whatever program code you're working on, as well as the data and hardware devices that it uses. "It treats the web and APIs as just more objects and places, and is a platform for writing and sharing your own code to manipulate those objects and places," says developer Matt Webb, who unveiled the tool at last week's O'Reilly Emerging Technology Conference in San Diego.
-- Coding Tool Is a Text Adventure

Cool. Massive geek overload, but very cool.

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Michael Birk said...

Egads. Let's combine this with pair programming, MMORPG, and first-person shooters. That would make programming more fun -- and more productive!

Anyway, we already have a more useful equivalent for "north":

cd ..

Thomas said...

You are in a maze of twisty, undocumented lines of code, all alike.


Josh said...

Yes, I suppose in the long run this will be as useful as that Doom shell that came out some years ago ... but who hasn't wanted to take a rocket launcher to a zombie process?