Dave Taylor, who helped develop Quake and Doom, worried that the two markets would never meet. He argued that video games, with their multi-million dollar development price tags and uncertain profits, make uneasy bedmates for pornography, whose production values are low (a typical film costs tens of thousands) and profit margins high.
But later, Taylor admitted that he's deep into making his own pornographic video game. And he praised games for making possible a whole new range of fetishes that the market can target. Taylor himself turns to VR technology for a supply of "breast enlargement" simulations where CGI models grow assets of such titanic proportions that even Anna Nicole Smith would appear modest by comparison.
-- Scoring with XXX GamesBut later, Taylor admitted that he's deep into making his own pornographic video game. And he praised games for making possible a whole new range of fetishes that the market can target. Taylor himself turns to VR technology for a supply of "breast enlargement" simulations where CGI models grow assets of such titanic proportions that even Anna Nicole Smith would appear modest by comparison.
And a fine morning to you as well ... big old piping hot cup of NSFW links abound in that article. But c'mon, a guy who worked on Doom is now playing with virtual breasts? Can't pass that up.
tagged: game, gaming
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