This is (was) in the news feed as well, but thought it merited calling out:
It has online high-score charts; you can compete against people you don’t know to be the best campaigner. On the sly, they turned politics into an MMO.
Now, politics and elections aren’t games - whilst there might be scores for a while, there are greater things at stake than mere scores. But that’s the kind of thing you build when you look at the world in a gamelike way; incentives, readouts, better feedback loops. That’s the kind of thinking that can only become more pervasive as games themselves do.
-- If Gamers Ran The World [Infovore]Now, politics and elections aren’t games - whilst there might be scores for a while, there are greater things at stake than mere scores. But that’s the kind of thing you build when you look at the world in a gamelike way; incentives, readouts, better feedback loops. That’s the kind of thinking that can only become more pervasive as games themselves do.
(via Kottke)
There have been other articles like this, talking about how MMO's can make you a better manager, etc. I think it's a solid way to frame a conversation about games and what having games as a hobby amounts to being. It's better than assuming that you can learn how to shoot a gun by playing Quake, for instance.
No comments:
Post a Comment