Some eagle-eyed readers picked this up from the iDev forums. Looks like some industrious hackers are defying the iPhone SDK, copyright issues and the grand task of bridging DirectX to OpenGL and are trying to bring the original Halo to the popular iPhone.
Good luck to them, and keep an eye on your calendars for a release.
Showing posts with label homebrew. Show all posts
Showing posts with label homebrew. Show all posts
Tuesday, April 01, 2008
Halo 1 For iPhone Being Homebrewed
Posted by
Josh
at
8:02 AM
1 comments
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Labels: gamedev, homebrew, iphone, iphone sdk
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