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Tuesday, November 20, 2007

More Notes On Team Fortress 2

I'm still kinda stuck on this game, putting me into a kind of nostalgia making me wonder if it isnt worth checking into Counter-Strike:Source to see if it has matured much lately.

Still - two things are really dragging the game down for me.

One is this trend towards fast or no respawn times. On some maps it doesn't really amount to much, but to others, like Dustbowl, it throws out the original mechanics of the game for what really amounts to just plain old impatience. It's stupid and the kind of thing that, quite honestly, gives multiplayer games a bad name. If you really need to chalk up points so quickly you can't take the punishment of death ... go back to Quake III Arena.

Second - Valve just released an update and did NOT fix the underground sentry exploit on Gravel Pit. This exploit renders the map essentially useless as the first team to use it pretty much destroys the final control point on the map, gamewise. Bad pool, Valve, bad pool.

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