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Monday, August 11, 2008

Game Play: Civ Revolution Crash Level Bugs

OK, as much as I can adore Civ Revolution as a game, it is rather inexcusable that for a single game I have tried to finish except that the following occurs:

1. The game can't decide combat and just "dances" into eternity
While kinda humorous in one sense, this isn't nearly so funny when you have been playing a single player game for an hour and suddenly all of your work goes up into smoke because the AI is too stupid to decide between two numbers. I mean, seriously, this is the kind of programming a high school student could accomplish and in the last two days it has managed to lock up my game twice. The last time was after a couple hours of play - which all vanished.

Not good, 2K. Not good, Firaxis. This is game development on the level of shameful, to be honest.

Oh, or it just locks up
Can't confirm if this is a specific PS3 bug or not, but again it is somewhat annoying when you spend half the night trying to develop a decent Emperor level defense only to have the game die because apparently the nuke animation locks up the entire operating system.

Not good, 2K. Not good, Firaxis. This is game development on the level of shameful, to be honest.

Oh, did I say that twice? I'd say wobble, wobble - but you seem to have lifted enough Simlish from other games to understand that. Just not "quality assurance" it would seem.

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