Destructiod got interviews with Danny Ledonne and Ryan Lambourn, creators of the Super Columbine Role Playing Game and V-Tech Shooting respectively. It calls them the "most hated game creators alive". [Via TIGSource]
Ledonne comes off as thoughtful as usual. It's very clear that despite what some people think, Danny has put a lot of thought into the whole debate which has raged around his game:
Ryan, on the other hand, seems to have thrown this together largely for shock value and attention whoring. Granted, his interview is over IM and hence is more slapshot and informal from the get go - but I've done interviews over IM from both sides and it didn't come across this bad. For instance, when asked why he did it:
RL: it was meant to be offensive so me and my friends and people like me and my friends could have a laugh
RL: a laugh at the other pissed off people....and the game of course
RL: making so many angry has won me enough points for the rest of my life :d
And then down the way:
So, you know, whatever. I'm not sure you should expect much from some who doesn't even support his own stated goal.
So Ryan comes off as a bit a jerk. Should we care? Should we attach much to a game based on the developer's attitude. In a case like this - where a game is almost as much, if not more, of a statement than actual entertainment, we probably should.
At the same time we should also probably just accept games as media and either use them as a starting point for reasonable conversation or leave them behind. SCRPG! has incensed many, many people - but it's also given rise to some interesting commentary from both sides of the industry on the role of violence in culture and media.
It doesn't seem likely that Ryan's work will follow.