Raph Koster has a great piece about evolution and how it relates to game design:
The evolution of virtual worlds has not been a story of progress; rather, it’s been noted for years now that it’s largely a story of recapitulation. Lessons learned once have to be learned over and over again; many of the games we play today have direct antecedents in text designs. Depending on the value judgements you could make, it could be stated that there has instead been regression, rather than progress.
tagged: game, gaming