From kevan.org, I stumbled on this list of stumbles one person finds in some interactive fiction:
The following list is made up of a few things I've noticed in a lot of the interactive fiction games I've tested or tried out. I've tried these games for reasons I can't entirely fathom; admittedly, it's easier and leaves fewer disfiguring scars than self-flagellation. It is not necessarily any less painful though.-- First-Timer Foibles
Things like "examine me" and uninspired locations rightfully make the list.
tagged: interactive+fiction, gaming