Outside of a certain Duke Nukem title and possibly a sword-named game, STALKER might be my favorite target to bash. It's just so easy. When it was first announced, it was clear that the scope and breadth of the title would be contradictory to it's successful release. A massive, impressivey rendered and dynamic world filling out a single player experience with a robust and diverse multiplayer section as well?
Sure enough, the game was delayed and delayed again. Now the team is coming clean a bit, saying they're removing some features like the wide use of vehicles and the ability to sleep. When it comes to their long delay, they're pretty honest:
Harder to be hard on them when they're being all upfront about it. I'm guessing it slips on more time, sheds a few more features and will ship as a decent, but not overwhelming title. It will take a reviewer twenty minutes to type the words "maybe if the title had shipped when planned".
tagged: game, gaming