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Wednesday, June 29, 2005

Adventure Game Underground

Adventure games have been a stalwart part of the independant game scene with long lasting creation tools and a fairly fervent community. Josh Roberts writes columns for Adventure Gamers Underground on the creating these games:


The general user interface (GUI) is a technobabble term for the game's method of allowing the user to interact with the game environment. The game engine that I'm using for Rise of the Hidden Sun, Adventure Game Studio (AGS), comes with two ready-made (and tried-and-true) options: the Sierra-style icon GUI and the LucasArts-style word tree GUI.
-- Adventure Architect: Part Thirteen

Read forth, and bring your brass lantern.

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