Anyhow, IC regular Professor Scissors has posted the full version of Zombie City Tactics, his game which he describes as "a turn-based strategy game about outsmarting and defeating massively superior enemy forces... perhaps!" Sure, the art is a little programmer-y, but the gameplay is entirely present and correct, so you should check it out.
-- Insert Credit on Zombie City TacticsSounds pretty brilliant to me ... if I ever get the Windows box running again I might give it a whirl. I'd much rather see more games like this than yet-another-real-time-strategy-but-this-time-we-brought-God (should such a thing exist....).
tagged: game, gaming
2 comments:
Its fun, though I really would like a psychological game involving characters and direct epidemeology, where you can not only lose your team but have them turn against you.
Those goddamn fast zombies.
Ah, a man after my own heart. My favorite game type that I did for Unreal was Containment:
http://modsquad.beyondunreal.com/review.php?id=101
While the Sangwyr would constantly arrive, it was also dangerous to be around anyone attack.
Turn based version would rock. Like those damn Chrysalids of X-Com.
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