Zap! is this breakthrough game over at Garage Games which combines old school 2D gameplay with new ideas like capture the flag and deathmatch. I haven't played it as of yet, but it's definately on my todo list for when I get a bit of a breather. The interview itself is a bit flawed, making the easy mistake that Zap! uses the Torque 2D engine (it precedes it), but it does offer up some interesting points about gameplay versus graphics, blogging, etc., so you should read it.
Friday, April 29, 2005
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