So, I'm reading EGM last night and they have this interview with one of the guys responsible for Halo 2. Now I've got nothing against Halo 2, liked Halo 1, plan on playing the sequel sometime somehow and I've got respect for anyone responsible for that series (not to mention Marathon). I've complained in the past about Bungie hyping the hell out of Halo before it was really even a game, and then selling it off to Microsoft, but I'm willing to let bygones be bygones.
But this guy, and I'm sorry that I don't have the article in front of me, but this guy was talking about a "lost" gametype - Headhunter. In Headhunter, when you kill someone, you get a skull. You can take this skull to a dropoff to get frags. People can kill you and steal your skulls.
Sound familiar? It should. It was an old Quake mod, relatively shortly after the days of Zoid CTF. Sadly, this guy attributes the gametype to some XBox game called Fuzion Frenzy. XBox game? Are you serious?
Look, if you're going to go rip off someone else's gameplay - at least have the decency to know their name. This really annoys me because the role mods have played in enhanced and innovating first person shooters has become more and more obscured over the years. Now, they can't even get credit when credit is due?
Wednesday, January 05, 2005
A Mod By Any Other Name
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