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Tuesday, April 07, 2009

Pushing Daisies' Brief Return ( Happy Birthday To Me )

ABC haven't announced their summer schedule just yet, but when they do, don't be surprised to see the brief return of Bryan Fuller's Pushing Daisies. Just don't celebrate, just yet.

The show's rumored return may not be official yet, but it's not a full-scale change of heart on behalf of the network... They're simply showing the last three episodes of the second season before it gets released on DVD in July. The episodes - reworked by Fuller before the show's cancellation to bring some sense of closure - are rumored to have a Saturday 10pm timeslot, starting May 30th.
-- Pushing Daisies Back From The Dead For More Than Sixty Seconds (Just)

Nice. Might just stay in that night...

Game Play: Godfather II

Godfather II is an interesting combination of a game. The short version is that despite some flaws, I played the hell out of the single player (haven't had a chance to try the multiplayer, partially since it was just released) and quite enjoyed it. For those who missed the previews, the game expands on the original by adding more strategy elements, but the core is the same - this is a sandbox gangster game where you try to own the town.

Some of the problems with the game are apparent from the start. The graphics are pretty average, with the occasional texture or model glitch around - although the cities in general are well constructed and period pieces are nice as well. There's the occasional interface glitch - like how the game will warn you that a new property has no guards on it, even if you added some right away. Level design is sketchy at times, too, with plenty of properties being confusing as to how to navigate or even enter. On the surface, at least, it seems hard to say that Godfather II holds up in a post GTA IV world.

But the strength of the game lies in the fact that it doesn't attempt to be a proper GTA clone in the first place. You'll spend time in the "Don's View" in order to marshal your forces, upgrade your made men and keep track of favors you either attempting to earn or have earned. The soldiers in your families have different abilities, which effect how you take down properties.

If your guys are up to it, you can always just send them on ahead to a property to attempt a takeover without you - and here's where the gameplay really takes hold. There's plenty of multitasking to be done in the game, determing which properties to send guys, what tasks you take on yourself, and how much you need to leave in your pocket for defense when one family decides to take that strip club back. By the end of the game, I was having the majority of my family taking over properties without me, a few left behind for defense, and myself out performing favors and attempting to assassinate the made men of other families.

If I had any real issues with the game, it wasn't in the graphics or the occasional glitches, but when these relatively innovative gameplay mechanics turned frustrating. I killed more than a few property owners by accident, although I could have sworn I was well below the bar to do so. Owning crime rings, which are a full set of like properties, give your men bonuses - but they seem to have negligible effect. You can only have a certain number of guys in your crew, and they have to be in your crew to perform their special abilities - so if you end trying to lend a hand to men you've sent automatically to a property, you might get stuck if the AI doesn't realize it should blow up that wall.

In the end though, these things grind against what is clearly an excellent attempt to make the sandbox gameplay more unique, more engaging and more interesting. When it works, it works really, really well. You get the impression that you're in control (or trying to take control) of a city, not just a random mob wandering around beating people up. It is very much strategy light, but it is also a bit of strategy fun.

I recommend the title, not strongly - but it is the kind of game I think should be rewarded for attempting, and often succedding, to break the mold. I'm hoping EA sees this game as a solid foundation to make more in the series to improve even further on the genre.

Friday, April 03, 2009

For Sunday: Alien Trespass Trailer



I am so there.

April Fools: Zelda Movie Trailer



Normally don't post much April Fool's stuff after the day is done, but somebody went to a lot of effort for this one...

Thursday, April 02, 2009

David Horowitz Is A Spam Happy Jerk

You know what, I almost don't care that the jackass is a fundamental right wing nutjob, I just wish that after multiple emails, multiple unsubscribe attempts, reporting him to goverment agencies that supposedly regulate this kind of thing, attempting to convince Google that he might be a phishing threat that he would stop emailing me.

Just tried a regular unsubscribe one last time. It doesn't give me any confidence that the email he uses ( info@frontpagmag.com ) doesn't even have the right domain.

I get one more email from him, I swear I will find his personal account and start signing up for catalogs.

Board Games: History Of Catan

Every once in a while, he would bring the new game upstairs to test it out on his family. They would play along, but Teuber could tell that the game wasn't working. Sometimes, in the middle of a match, he would notice his youngest son, Benny, reading a comic under the table. Other times his wife would suddenly remember a load of laundry that needed immediate attention. After each of these sessions, Teuber would haul the game back downstairs for further refinement. He repeated this process over the course of four years.

Eventually, Teuber whittled his invention down to a standard pair of dice, a handful of colored wooden houses that represented settlements and cities, stacks of cards that stood for resources (brick, wool, wheat, and others), and 19 hexagonal cardboard tiles that were arranged on a table to form the island. He had hit on something with this combination—the enthusiasm on family game night was palpable. During nearly every session, he, his wife, and their children would find themselves in heated competition. The game was done, Teuber decided. He called it Die Siedler von Catan, German for "The Settlers of Catan."
-- Monopoly Killer: Perfect German Board Game Redefines Genre

TV Watch: Lost - Whatever Happened, Happened

A good, solid episode and probably my favorite Kate episode for some time. It feels like the show has gotten the hang of both time-travel-as-plot-device and flashbacks-as-plot-device, and they can even juggle them at the same time. Leaving the gaps before the flight back makes it pretty easy to know where they're trying to fill in the story, and the show doesn't feel like it's fishing-with-Jack-in-Singapore for more material.

I loved Hurley debating with Miles, although the explanation that becoming an Other requires some kind of a memory wipe felt a bit forced - but whatever, at least they're acknowledging something the fans have been questioning all season long. Although having Miles explain the time travel just reinforces the question of where Faraday went.

And I guess now we can get back to asking about Claire as well.

That Jack is the most direct impetus for Ben becoming, well, Ben is the real moral to the story (although we can also thank Sayid, Kate, Sawyer, etc.). Ben getting othered seems like a specific moment for DHARMA, but I'm curious as to what's next. Swan hasn't been built yet, the Purge is years away, and Locke is still way off in the future. It would be interesting to see the Losties use DHARMA to investigate the island better, things like the Frozen Donkey Wheel, etc., but it's difficult to tell even how much DHARMA knows at the moment.

When Alpert tells Kate and Sawyer that to save Ben, he'll "lose his innocence" in the process, The Girl openly asked what that really meant - and I have to say I have no real good answer. Interestingly, we know Ben, unlike Richard, will still age (unless he comes out of the temple an adult - which I guess explains the phrase).

We also know, from the quick sidebar by red shirt Other #4 that Widmore is still in connection with the island.

All good stuff, looking forward to next week.

Wednesday, April 01, 2009

Amazon Announces Floating Amazon Cloud Environment

The FACE uses durable, unmanned helium-filled blimps with a capacity of 65,536 small EC2 instances, or a proportionate number of larger instances. The top of each blimp is coated in polycrystalline solar cells which supply approximately 40% of the power needed by the servers and the on-board navigation, communication, and defense systems. The remainder of the power is produced by clean, efficient solid oxide fuel cells. There's enough fuel onboard to last about a month under normal operating conditions. Waste heat from the fuel cells and from the servers is used to generate additional lift.

There are two options for ground communication, WiMAX and laser. The WiMAX option provides low latency and respectable bandwidth. If you have the ground facility and the line of sight access needed to support it, lasers are the way to go. The on-board laser doubles as a defense facility, keeping each FACE safe from harm. Using automated target detectors with human confirmation via the Mechanical Turk, competitors won't have a chance.

Update: Based on popular demand, we will also implement RFC 1149.
-- Up, Up, and Away - Cloud Computing Reaches for the Sky

News Sidebar is out of commission

I don't really know what's up with, but probably won't have time to look at it right away.

A Movement Of John Cage's 4'33'' Free On iTunes

For today only, the first movement of John Cage's controversial 4'33'' is free on iTunes.

Thanks, kottke.

Super Smash Brothers Brawl X Extreme Announced

Rent A Monkey - Now Even Cheaper!

We reach adulthood the day that we realize we will never go to space or own a monkey. With today’s Groupon, you’ll wish you never stopped believing: Monkey For a Week gives you your very own monkey, to do with what you please, for a full week. And today, you can get any of their 40+ monkeys for only $49 - that’s a staggering 75% off the normal price of $199.

Since its founding, America has been engaged in a passionate, seemingly futile love affair with monkeys. While they are widely regarded to be superior pets to cats or dogs, innumerable practicalities stood in the way of the monkey’s journey to the American living room. What do you feed them? How often do they need to go outside? Can’t they get kind of messy? Star crossed lovers, Americans and monkeys solemnly accepted their fate to be forever apart.
-- Rent a Monkey For A Week - $49, Normally $199 (via Gapers Block)

Did someone call the monkey store?

Banking Site Users Go Lynx

"Following the recent Pwn2Own competition, in which Firefox, IE8 and Safari all fell quickly to exploits, Netcraft has observed a surge in popularity of the text-based Lynx browser. Netcraft points out that Lynx supports the latest cryptographic ciphers, and at least one online banking site has seen Lynx usage overtake that of Internet Explorer and Firefox. To boost Lynx's excellent security history, Netcraft has even developed a version of its anti-phishing toolbar for Lynx."
-- Online Banking Customers Migrating To Lynx

How are these nautical jokes working for ya?

All your personal World Wide Website belong to CADIE

Meet Google's latest project.

The Economist Opens Theme Park

NPR always has a good story for today.