His description of why he likes WIld World is probably common to a lot of gamers our age ... that being that we've played so many Doom clones at this point, that it's harder and harder for them to interest us:
Now, don't get me wrong, I've played my share of bloody, violent games, and enjoyed them. I played Doom and Quake and Unreal and, well, those are the bloodiest I can think of off the top of my head. I think there was a trend in the industry as the graphics cards really made strides to show off who could be the bloodiest, and I think that's resulted in a glut of games that all look alike and play alike and really don't do anything new.
-- Still sickNintendo's "Blue Ocean" isn't meant to be as graphically powerful as the PlayStation 3 or the even the 360, but that just indicates that they've gotten around the "Gore Gap" by not really acknowledging it's existence. Which will appeal to players young, who don't need the gore in their diet, and quite a few old, who have had their fill.
tagged: nintendo, gaming
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