Monday, June 13, 2005

AKA Icculus

Phoronix has an interview with Ryan Gordan, AKA, Icculus, whom I've referred previously as being a pretty smart cookie. Ryan's got even more to say about Linux, the Apple to Intel switch and games in general:

None of the games are rewarding. Is that bad of me to say? Game development has nothing to do with quality and everything to do with shipping what you can get away with. That's just how it is; I didn't make this horrible world.
-- Ryan Gordon [phoronix.com] (thanks BeyondUnreal)

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