Sure enough, the game was delayed and delayed again. Now the team is coming clean a bit, saying they're removing some features like the wide use of vehicles and the ability to sleep. When it comes to their long delay, they're pretty honest:
Why so long and what are the reasons? The most correct answer would be - it is very big and complex. 5 years ago nobody on the team had experience to create a project of such level, and “experience is a son of tough mistakes” as the saying goes. After all, however, we are on the finishing line. We want to release S.T.A.L.K.E.R. in a way to bring you fun and justify the long wait. Thanks to everyone genuinely supporting the project. We love S.T.A.L.K.E.R. It’s our child. A problem child. And you will meet it soon.
-- S.T.A.L.K.E.R.: Shadow of Chernobyl PC game changes (digg it)Harder to be hard on them when they're being all upfront about it. I'm guessing it slips on more time, sheds a few more features and will ship as a decent, but not overwhelming title. It will take a reviewer twenty minutes to type the words "maybe if the title had shipped when planned".
tagged: game, gaming
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