tag:blogger.com,1999:blog-9611352.post815579826135705349..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: Dev Diary: The Ugly Head Of Performance (again)Joshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9611352.post-82591441506591937442007-03-20T06:41:00.000-07:002007-03-20T06:41:00.000-07:00I wish I could handle Flash better, but I just suc...I wish I could handle Flash better, but I just suck when wandering in someone else's graphical concpet of an IDE. I'm a coder, and having to flip through frames of animation to find my code annoys the hell out of me.<BR/><BR/>Flash could possibly handle what I'm trying to do more elegantly (on the right machines). But I don't have the time to get it there.<BR/><BR/>It's also annoying because I keep fixing the problem, and then run smack back into the closer I get to something really playable.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-12927471650177953562007-03-19T13:58:00.000-07:002007-03-19T13:58:00.000-07:00I had this same problem getting Cuttlecandy to wor...I had this same problem getting Cuttlecandy to work in Flash. I'm just now getting out of three months of development hell by working with a real engine. I do think a good tactical multi-player game would work with a Flash client.Patrickhttps://www.blogger.com/profile/13614962832390315553noreply@blogger.com