tag:blogger.com,1999:blog-9611352.post115132697938929211..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: Does Prey Set A New Level For Game Music?Joshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-9611352.post-1151393086788861552006-06-27T00:24:00.000-07:002006-06-27T00:24:00.000-07:00I'm not going to laud the soundtrack as raising th...I'm not going to laud the soundtrack as raising the bar, but nearly all of the audio, save a few bits of voice acting, are really solid in the demo.Jeffoolhttps://www.blogger.com/profile/13535815916014632731noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1151367330984110852006-06-26T17:15:00.000-07:002006-06-26T17:15:00.000-07:00True, Monkey Island clocks in at around two hours ...True, Monkey Island clocks in at around two hours ... so I'm not sure what the inclusion of an extra hour suddenly makes one "movie length" over another.<BR/><BR/>Although, to clock that much it looks like you need to hit the bootlegs:<BR/><BR/>http://musicbrainz.org/artist/8bc7fe7d-afcb-4a3e-9cbd-859c73db0cef.html<BR/><BR/>The official soundtracks are shorter. Still, somewhat overhyped for sure. Though it is hard to sell gaming music somewhat, so I suppose it's somewhat expected.<BR/><BR/>They have a clip:<BR/><BR/>http://www.soundtrack.net/media/2006-06-25-prey/005_raidingthekeepersfortress.mp3<BR/><BR/>Which is ... good? Not sure it's raising any bar though. Interestingly Monkey Island also introduced iMuse to coordinate music with the action ... now that's raising the bar.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1151363525807489102006-06-26T16:12:00.000-07:002006-06-26T16:12:00.000-07:00First movie-length soundtrack? How can they make ...First movie-length soundtrack? How can they make that claim? Heck, the first Monkey Island game had a movie length soundtrack, and that can't have been the first!<BR/><BR/>Maybe they mean movie quality, but that's still ignoring a wealth of games with full orchestra soundtracks, not the least of which are Harry Gregson-Williams' Metal Gear Solid scores.<BR/><BR/>Are they just -completely- making things up as they go along?Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.com