tag:blogger.com,1999:blog-9611352.post1295170122018192623..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: I've got to agree with Tycho On Epic, Modding, and PS3Joshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-9611352.post-31439776023428675632007-12-30T09:26:00.000-08:002007-12-30T09:26:00.000-08:00I'm not sure why your expectations would be set so...I'm not sure why your expectations would be set so low. For one thing, a browser isn't even required for downloading mods just as it's not for finding online games (and is a far simpler problem than matchmaking as well). The real hard stuff would have been getting UnrealScript compiling for the PS3 and getting an alternate form of DLC viable. The second part is what is keeping mods off of the 360 - not Microsoft's lack of a browser. Microsoft doesn't want to abandon their certification process just for mods.<BR/><BR/>But if Sony is "out in front" of this - then why isn't it working? Nintendo will release Smash Bros early next year and it will allow people to make new levels, share new levels and easily find new levels to download. While that's obviously not mods - it is far closer to delivering on Sony's own "Game 3.0" than Sony will be doing until, from the sounds of it, late 2008 at the earliest.<BR/><BR/>I just don't see how Epic delivering a mod framework in which modders can't compile, can't control the distribution and users need to worry about what hardware they have in order to run the software is even remotely close to acceptable. I'm actually struggling to think of how it could have been handled worse - maybe random software conflicts? <BR/><BR/>I know the next question would be - would I rather not have it all? Well, honestly there's very little difference between the two right now. What Epic has delivered here is little more than an example of how not to handle the situation.<BR/><BR/>Not to mention Rein's normal "problem? What problem?" attitude is insanely annoying here. He's had a history of talking big and delivering small ... and this is no different. Whether it is game features or demo downloads, sometimes Rein's public words get far ahead of the actual technology.<BR/><BR/>If Microsoft were to create a new certification channel for modmakers, I'm guessing we'd see a whole different ball game.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-8915672950933784412007-12-29T21:41:00.000-08:002007-12-29T21:41:00.000-08:00I should say I'm very, very tired. I hope that was...I should say I'm very, very tired. I hope that was coherent.Anonymoushttps://www.blogger.com/profile/10546761703943819030noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-67989613611920939612007-12-29T21:40:00.000-08:002007-12-29T21:40:00.000-08:00When I read you writing this:Look, the USB drive d...When I read you writing this:<BR/><BR/><I>Look, the USB drive doesn't seem like a big deal until you compare it to anything else...</I><BR/><BR/>I can't help but think there is an implied:<BR/><BR/><I>...on a home computer</I><BR/><BR/>at the end. Yes, if we were talking a home computer where clicking a link in game could launch your browser which then loads an appropriate plugin, then ok you can expect a lot of things to happen automatically.<BR/><BR/>But we're not talking a home computer. We're talking a console. Sony has been out in front on putting things like recognizable web browsers in their systems, and giving games/applications access to that browser for limited use. This is clearly what Epic and Sony should be using, and hopefully will be using, but it hasn't happened yet. The infrastructure simply isn't there yet, and there had to be a first game that did it (again...on a console!) to build up that infrastructure.<BR/><BR/>Expecting the first mod-capable game on any console to have all the pieces in place out of the gate is just unrealistic to me. They're lucky the PS3 has a built-in browser and standard hard drive storage, because you can't expect that on any other console, you know.Anonymoushttps://www.blogger.com/profile/10546761703943819030noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-55460249682878010392007-12-28T21:57:00.000-08:002007-12-28T21:57:00.000-08:00Actually I think Tycho lets them off easy.Look, th...Actually I think Tycho lets them off easy.<BR/><BR/>Look, the USB drive doesn't seem like a big deal until you compare it to anything else. They've taken what should be a seamless experience and transmorgified it into a floppynet. We're not in the 90's anymore. This isn't homebrew here. And once the novelty of moving a few mods here and there wears off - it will help kill them off for UT3. It will go from people trying anything just to see it to seriously wondering if that mutator is worth erasing all those pics so they have room to move the files.<BR/><BR/>It's amatuerish. It's bush league. And mods are dying as it is. There are essentially no UT2004 mods being actively played right now. There are more people playing Team Fortress *Classic* than basically any mod out there at the moment.<BR/><BR/>And no, Counter-Strike isn't a mod. Hasn't been for nigh a decade.<BR/><BR/>The editor is a dealbreaker for sure, but the USB thing is just an example of one of the reasons mods are where they are today. Companies get all worked up about using the angles to sell their original product and drop the ball on the actual mod implementation. End result? No mods.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-55625156813667905382007-12-28T20:26:00.000-08:002007-12-28T20:26:00.000-08:00Growing pains for a new era, nothing more. Does it...Growing pains for a new era, nothing more. Does it deserve the high dudgeon that Tycho conjures up? No. It deserves a tap on the wrist, a stern glare, and a "I know you'll do better...and soon!"<BR/><BR/>I don't get the USB drive hangup. My mom of all people has three of the damned things. They're free-with-rebate items now. Honestly, this is considered a serious barrier?<BR/><BR/>The editor should be fixed ASAP and if Sony's the hangup there, then they should be castigated until it is fixed.<BR/><BR/>Quick thoughts from a reader on the run...Anonymoushttps://www.blogger.com/profile/10546761703943819030noreply@blogger.com