tag:blogger.com,1999:blog-9611352.post115687716793622553..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: Five Gestures For Wii Marvel AllianceJoshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9611352.post-1156946505328717622006-08-30T07:01:00.000-07:002006-08-30T07:01:00.000-07:00And I think the DS provided an important role for ...And I think the DS provided an important role for the Wii - it proved you can make "weird" hardware accessible. I was pretty suspicious of the DS when it arrived and doubted that anyone but Nintendo would really take advantage of it.<BR/><BR/>And OK ... to a certain extent that might still be true :) But at least the DS has proven itself to be more than a mere gimmick, so the Wii is under less pressure to do so.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1156944586974893352006-08-30T06:29:00.000-07:002006-08-30T06:29:00.000-07:00I see this as what people tried to do with the DS ...I see this as what people tried to do with the DS at first (and still, frankly). The stylus was used to replace buttons. "Oh, instead of having the player press a button to switch weapons, we'll have them used the screen for no good reason."<BR/><BR/>This isn't actually any less fun. But gamers are so performance oriented, anything that's less efficient is annoying.<BR/><BR/>But there'll be Wii games like Trauma Center, where the remote is used for something that the buttons can't do. It may just take a couple months to get those games out.Thomashttps://www.blogger.com/profile/08947215225025651626noreply@blogger.com