tag:blogger.com,1999:blog-9611352.post115333543295305943..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: Me On That Portal ThingJoshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-9611352.post-1153406099331325012006-07-20T07:34:00.000-07:002006-07-20T07:34:00.000-07:00Doh - right! U4E. See, to rant on about this - th...Doh - right! U4E. <BR/><BR/>See, to rant on about this - this exactly why the mod community going pro sucks so hard. I look at stuff like the grav gun or portal gun and I'm like ... meh. I've played with three team designs and skating and seen people toy with stuff like ingame crowd control or teleport guns or health guns, turrets, grappling vines .... the list really does go on.<BR/><BR/>But people equate mods with commercial games these days ... so even little expirements like this (of which the Unreal community used to have in spades) are infrequent distractions. If someone doesn't have a modeller and a skinner ... they'll probably go completely unnoticed.<BR/><BR/>So yeah, it's neat that Valve is toying with something different. It's great that Prey is toying with gravity. But the FPS genre turned it's back on it's greatest source of innovation ... so I'm not exactly going to go gaga to see a pro company (once again) rehash an old mod idea as if it were revolutionary.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1153404972342661192006-07-20T07:16:00.000-07:002006-07-20T07:16:00.000-07:00The Unreal4Ever guys had this for UT2004 way befor...The Unreal4Ever guys had this for UT2004 way before HL2 :PWinkyboyhttps://www.blogger.com/profile/03366129149670066064noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1153344895688066142006-07-19T14:34:00.000-07:002006-07-19T14:34:00.000-07:00Carbanacular Drop, a horrific name and marketing s...Carbanacular Drop, a horrific name and marketing suicide, but really a lot of fun, I played it at the IGF showcase in march. <BR/><BR/>The cool think about the grav gun is that its full name has something to do with zero point energy, which is one of those mysterious corners of quantum physics.Patrickhttps://www.blogger.com/profile/13614962832390315553noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1153343825310034612006-07-19T14:17:00.000-07:002006-07-19T14:17:00.000-07:00And to tack on: I loved the Alien in AvP 1. Hands...And to tack on: I loved the Alien in AvP 1. Hands down one of my favorite aspects of any FPS of all time.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1153343467281541302006-07-19T14:11:00.000-07:002006-07-19T14:11:00.000-07:00I liked the grav gun ... I thought it was implemen...I liked the grav gun ... I thought it was implemented well enough to elevate it above the normal schtick. I just think it was overhyped by some (OMG THIS WILL REVOLUTIONIZE FPS).<BR/><BR/>Also, I wasn't too thrilled by it's usage towards the end of the game.<BR/><BR/>This seems neat, and I'm speaking without having seen the video, but it seems a little dated compared to the Serious Engine and, as noted, code I've seen hobbyists play with.<BR/><BR/>Still, in honesty I'm all for people doing something other than putting a new skin on the rocket launcher. So aside from my snark, a hearty handclap is probably in order.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.comtag:blogger.com,1999:blog-9611352.post-1153339597023969012006-07-19T13:06:00.000-07:002006-07-19T13:06:00.000-07:00I finally got around to playing Half Life 2. It's ...I finally got around to playing Half Life 2. It's fun. The gravity gun (plus accompanying physics) is neat, and they use it well. But it's one of those gadgets that basically becomes invisible, because it's doing what a non-gamer would think you <I>should</I> be able to do.<BR/><BR/>I watched the portal video and said "holy crap." It's like Escher built a game. I know it's fundamentally a less impressive technology, but <I>wow.</I><BR/><BR/>The last time I saw something that cool was playing as the Alien in AvP 1 and realizing that I had forgotten which way was up, years before Prey tried the same trick.Thomashttps://www.blogger.com/profile/08947215225025651626noreply@blogger.com