tag:blogger.com,1999:blog-9611352.post114322669656552823..comments2024-02-19T19:53:01.688-08:00Comments on Cathode Tan: From Screen To PrintJoshhttp://www.blogger.com/profile/04260309971152360156noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-9611352.post-1143227757458216352006-03-24T11:15:00.000-08:002006-03-24T11:15:00.000-08:00I've mostly blabbed here and there and not really ...I've mostly blabbed here and there and not really explained it.<BR/><BR/>The story is an adaptation of Lovecraft's <I>The Statement of Randolph Carter</I> and it uses a format which is more similar to hypertext or CYOA style fiction rather than storyspace/Zork style.<BR/><BR/>The big (and I'd like to think it's a rather major one) difference is that the interactions aren't limited from simply choosing one destination to the next. There aren't like, four selections at the end of each page for the reader to determine the next page. In fact, there aren't any links in the story itself.<BR/><BR/>Instead, the reader gets a certain number of actions per page and the sum of these actions can affect story in various ways. It can manipulate text that is currently on the page or determine different outcomes or even just reactions throughout the story.<BR/><BR/>For example, it's possible to complain frequently early in the story, which my illicit a different response from characters and possibilities later. in the story.<BR/><BR/>But there is no command line waiting for input to parse the situation and render output.<BR/><BR/>As I get closer to posting it, hopefully I'll be able to describe it and the process to get it done better.Joshhttps://www.blogger.com/profile/04260309971152360156noreply@blogger.com