You might have heard of this one...
So I finally play this game after GameFly sends me a free guest disc. I've refused to go out and spend money on it as I assumed my conclusion would be that I didn't want to spend the monthly fee.
And sure enough ...
Look, I get that if you can make WoW a spoke on your social hub, it is probably quite a lot of fun. As someone who prefers to mostly solo and sometimes multiplay, though, the cost of a monthly upkeep just doesn't make much sense. Nothing in the guest pass convinced me otherwise. Yes, the graphics are fairly good. Yes, it has quite the solid interface.
But just how much can one go into an area, kill X number of Y, return with a pittance of gold, eventually level up and then repeat? Sure - I get that this is the model by which the whole MMO genre has made its fortune, but I had three different characters and I could barely tell the gameplay apart. Sure, that's in part because I got too bored to reach a high enough level to get more distinct skills ... but it's not like I want to pay rent to get that right.
And I'm not sold on some of the mechanics. Can someone explain to my why ghosts in Warcraft are so encumbered by gravity?
They're ghosts. So when my druid fell off a cliff and died on a random tree branch ...
my ghost waved helplessy as it fell past him, only to get stuck at the bottom. The guest pass didn't seem to have the auto-stuck feature enabled, so I had to ping a GM.
The GM tried to impress me with an temporary ninja costume and brief "flying" (read ... low gravity jumping) abilities. It didn't really work. And I think the ninja costume might have been because my mage was running around in skivvies to see if her defense skill would get raised.
I'm not saying WoW is a bad game - clearly it is a cornerstone of MMO's. It's the genre that annoys me.
As a footnote, I poked back into
Dungeon Runners to see how it was faring. Honestly ... not well. They've tacked on a bunch of ads to free accounts and I can't say the gameplay has really gotten any better since the beta.
Guess it's back to poking at roguelikes for me...