Thursday, August 23, 2007

Indie Game Project Post-Mortem

Via TIGSource:
Hamish McLeod has a nice post-mortem for War Angels up on his blog. An
entertaining and self-reflective article, and certainly anyone who has been
on a project that's spiraled out of control can empathize...
Read Full Article, War Angels Post-Mortem

It's a quick read and a very nice, very honest, and very telling report of what happens to a vision sometimes.

My favorite bit:

Right at the end of the project it actually took me AND a friend a WHOLE MONTH to make HALF A LEVEL with FOUR MINUTES OF GAMEPLAY. Whichever way you looked at this fact, something was not right.
-- Hamish Mcleod

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